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Stuck on the March 1, 2025 NYT Strands puzzle? Here are progressive hints and the full answer for the “Let us prey” puzzle (Strands #60 of 509 in our archive). Every reveal is hidden by default — click to open the ones you need.
The theme for the March 1, 2025 NYT Strands puzzle is “Let us prey”. Every theme word and the spangram connects back to this phrase, so think about what related words might fit a 6×8 grid of 48 letters before you start scanning.
The spangram for the “Let us prey” puzzle is 13 letters long and starts with the letter A. It touches two opposite edges of the grid, as every NYT Strands spangram does.
Besides the spangram, the March 1, 2025 NYT Strands puzzle has 5 theme words. Together with the spangram, they use every letter on the 6×8 grid exactly once.
The spangram for the March 1, 2025 NYT Strands “Let us prey” puzzle is APEXPREDATORS. It spans two opposite edges of the 6×8 grid and captures the theme directly.
Here are the 5 theme words for the March 1, 2025 NYT Strands “Let us prey” puzzle:
Plus the spangram APEXPREDATORS, that’s every word on the grid — all 48 letters accounted for.
Answers for the March 1, 2025 NYT Strands puzzle. Strands Unlimited is an independent fan archive — today's NYT Strands is free on nytimes.com/games/strands.
"Let us prey" — the theme reads like a direct instruction, and this Strands puzzle follows through on it. Imperative themes give you a strong starting hint because they describe an action or concept in plain terms. The spangram will connect to this instruction, and the wordplay & language theme words scattered across the grid are all things you might associate with following it. Let the command guide your search strategy.
This puzzle has 5 theme words hidden in the grid — a balanced count that gives you enough to work with without overwhelming the board. The 13-letter spangram is notably long, consuming a good chunk of the grid's 48 letters. Its size makes it easier to find if you focus on the grid's edges. Originally published on a Saturday, Puzzle #60 is from the early days of the Strands archive — one of the original puzzles that established the game's style.